KhojIQ

Programs / Innovation

Innovation & Maker Lab

A flexible, project-driven track where students choose problems that interest them and prototype real solutions — blending robotics, coding, and design into open-ended innovation projects.

Age group

Grades 6–10

Duration

Ongoing weekly sessions (term-based)

Category

Innovation

What students learn

  • Identify problems worth solving
  • Prototype and iterate on original ideas
  • Combine skills across robotics, coding, and design
  • Present projects with clarity and confidence

Skills developed

IdeationPrototypingCross-disciplinary buildingPresentation

Example projects

Student-chosen invention project

Prototype pitch

Innovation showcase piece

Curriculum overview

  1. 1

    Ideate

    Identify a problem worth solving.

  2. 2

    Prototype

    Build a first working version.

  3. 3

    Iterate

    Refine based on testing and feedback.

  4. 4

    Pitch

    Present the project and its impact.

Ready to get started with Innovation & Maker Lab?